Hello everyone. How much is too much to guiding the players thought the game system and mechanics in the general sense? How do you introduce the control keys in the players or you think expect players to know? Another way to introduce the information to the player; you could put everything on the help menu, too. It is hard to find which method is going to work all the time for most players.
Feel free to express your experience and your opinion. I am appreciated all of your input in this thread. I can learn a lot from all of you. Thank you.
Feel free to express your experience and your opinion. I am appreciated all of your input in this thread. I can learn a lot from all of you. Thank you.