Just introducing myself. I started using RPG Maker with VX, but running it in a VM was somewhat painful. Now that MV is on a MAC, I am happy to get back into this. I grew up on Adventure games (the Sierra classics) and would love to produce something that combines point-and-click puzzle solving with more traditional RPG resource management and non-linear storytelling. I dabble in visual design and coding, but my professional background is in user experience and user research.