ThirstyCobras
Villager
- Xy$
- 0.00
So, for starters what do you guys think of my parallax mapping?
View attachment 6260
I was wondering, and cant figure this out. You see below my character there is a lantern on that tree stump? Well I have also made a night/day system and I want to make it so that at night time, the lantern is lit up and has a radius of light around it. How would I do this?
- I've tried to do a basic event with switches, but the light is either always there, or never there. I used a conditional branch of the variable, hours, if hours was > or = 16, a switch would turn on.. but I cant figure out how to show the light when that switch is on?
- And yes, I could parallax map the light there, but i'm already using kaus ultimate overlay plugin, and have a ground layer, a par layer, and a light layer. And I want the light layer there all the time.
Well, that is all.. Thank you everybody!
View attachment 6260
I was wondering, and cant figure this out. You see below my character there is a lantern on that tree stump? Well I have also made a night/day system and I want to make it so that at night time, the lantern is lit up and has a radius of light around it. How would I do this?
- I've tried to do a basic event with switches, but the light is either always there, or never there. I used a conditional branch of the variable, hours, if hours was > or = 16, a switch would turn on.. but I cant figure out how to show the light when that switch is on?
- And yes, I could parallax map the light there, but i'm already using kaus ultimate overlay plugin, and have a ground layer, a par layer, and a light layer. And I want the light layer there all the time.
Well, that is all.. Thank you everybody!