How did you get started with pixel art?
Oooo excellent question.
I believe it all started about 20 years ago when I was working with RPG Maker 95 (Oh them we're the days

)...
...and well it had some limitations to say the least lol.

I always wanted to see something in my game that wasn't available anywhere so I decided to open up the "Mchip" files (aka. tilesets) and play around ended up with some decent results. Then many moons later I found
G.I.M.P. and that just really worked wonders, ever since I've just been fooling around making all kinds of neat graphics.
There were a few phases in between such as
M.U.G.E.N. which had
Fighter Factory & also
GameMaker that I also dabbled a bit with.
Edit:
Actually now that I really think about it. I can trace it all the way back to DOS, I had to code the pixels for my very simple games with Data blocks (ex. 00 = black, 01 = blue 1A = orange, etc.). Really crude looking but it worked. lol
...and somewhere down the line I got really hooked on Q-Basic, which again used mainly Datablocks for pixel art.
Google search of old QB work: click here