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Event Trigger Labels 2016-01-01

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Tsukihime

Praised Adventurer
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Tsukihime submitted a new resource:

Event Trigger Labels - Allows you to set up events to run differently depending on how the player interacts with it.


In RPG Maker, you have events on the map that can be triggered when the player is either standing on top of them or in front of them. When a player wishes to trigger an event, they press the "action" button, which by default is the Z or Enter key. When an event is triggered, they will execute the entire list of commands.

However, what happens if you want to allow a player to interact with an event in different ways? For example, if a...
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Isaac The Red

Towns Guard
Oh, I really like this. The only thing can think of to suggest would be support for users [the person playing the game not just the dev] to be able to change the keybinding. So that if they are using a controller these new keys used to trigger events differently can be mapped for use.
 

Tsukihime

Praised Adventurer
Xy$
0.00
Oh, I really like this. The only thing can think of to suggest would be support for users [the person playing the game not just the dev] to be able to change the keybinding. So that if they are using a controller these new keys used to trigger events differently can be mapped for use.
That should be done with a separate plugin.
There are several plugins already available for mapping keys.

The dev sets up which buttons do what, and then tells the players which buttons do what.
 
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