I noticed an update release note saying newer javascript was supported.
play tested on windows 10 RPG Maker MV 1.6.0
I believe it to work. I made a few logs to console from Scene_Base as a quick check.
I'll report back to this thread if I find otherwise.
EDITS:
- removed - call.(this) ~credit LTN Games
- added - static get constructor()
play tested on windows 10 RPG Maker MV 1.6.0
JavaScript:
class Scene_Es6_Template extends Scene_Base {
//constructor is the new initialize
constructor() {
super();
}
static get constructor() {
return Scene_Es6_Template;
}
create() {
super.create();
}
start() {
super.start();
}
update() {
super.update();
}
// isReady() {
// return super.isReady();
// }
// isBusy() {
// super.isBusy();
// }
// prepare(arg) {
//
// }
// terminate() {
// super.terminate();
// }
}
I believe it to work. I made a few logs to console from Scene_Base as a quick check.
I'll report back to this thread if I find otherwise.
EDITS:
- removed - call.(this) ~credit LTN Games
- added - static get constructor()
Last edited: