Hello everyone!
A few days ago, I somehow found myself looking at RPG Maker MV. I was probably looking into VX Ace and noticed a new RPG Maker was available while typing in Steam search. When I started loooking at the features, there it was: "JavaScript". Intant excitement ensued. Whenever I was thinking about making a game with Ace, Ruby was a big obstacle that I didn't look forward too. It's just, I'm currently using JavaScript everywhere. Having to learn Ruby to make plugins in VX Ace made me reluctant to start. But now there's a version with JavaScript! Problem solved.
If only things were ever so simple. Either way, I've started to gauge the community, the available plugins and the tool itself. I've got a lot of ideas right now, but I guess the best thing to do is to have a look around, get to know the community and keep my cool.
Anyhow, I've already started tinkering with plugins and browsing the existing code base. I've also started writing things down about the game I want to make and have enough ambitious ideas for a loooong list of plugins. So you'll be seeing me around!
About 7 years ago, I tried making a game with RPG Maker VX. I didn't have any knowledge about programming back then, so I had to rely on the plugin authors and their plugins. However, making everything work together was at times pretty impossible. Due to too ambitious plans and the lack of know-how to deliver, I finally abandonned the project. It seems rpgmakervx.net isn't working anymore, so I can't really show the contribution I made to the community back then: a few skills for SBS. Now I'm back, with a mostly different game (somewhat) planned. Let's hope this time I get to finish at least a bit of what I've planned!
Cheers,
JibstaMan
A few days ago, I somehow found myself looking at RPG Maker MV. I was probably looking into VX Ace and noticed a new RPG Maker was available while typing in Steam search. When I started loooking at the features, there it was: "JavaScript". Intant excitement ensued. Whenever I was thinking about making a game with Ace, Ruby was a big obstacle that I didn't look forward too. It's just, I'm currently using JavaScript everywhere. Having to learn Ruby to make plugins in VX Ace made me reluctant to start. But now there's a version with JavaScript! Problem solved.
If only things were ever so simple. Either way, I've started to gauge the community, the available plugins and the tool itself. I've got a lot of ideas right now, but I guess the best thing to do is to have a look around, get to know the community and keep my cool.
Anyhow, I've already started tinkering with plugins and browsing the existing code base. I've also started writing things down about the game I want to make and have enough ambitious ideas for a loooong list of plugins. So you'll be seeing me around!
About 7 years ago, I tried making a game with RPG Maker VX. I didn't have any knowledge about programming back then, so I had to rely on the plugin authors and their plugins. However, making everything work together was at times pretty impossible. Due to too ambitious plans and the lack of know-how to deliver, I finally abandonned the project. It seems rpgmakervx.net isn't working anymore, so I can't really show the contribution I made to the community back then: a few skills for SBS. Now I'm back, with a mostly different game (somewhat) planned. Let's hope this time I get to finish at least a bit of what I've planned!
Cheers,
JibstaMan