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Do you like maths

Cunechan

∠( ᐛ 」∠)_
Just like the title says, do you like maths and what do you like the most about it ? If you don't like it you can say it too XD
Actually I struggle with maths a little and I'm not good at it but I discovered that I like it last year. What about you ?(cheeky)
 

Akod

Praised Adventurer
I've always been a fan of math. It's used everywhere in every day situations, so it's good to know. Plus, math has always come naturally to me, so it was easy to like. Too bad I was a lazy student and turned down most of the advanced class recommendations given to me. =P
 

MinisterJay

Administrator
Staff member
Administrator
When I had the subarachnoid hemorrhage, I used math facts to make sure my cognitive abilities were OK. i=squ rt of -1, i 2nd power= -1, i 4th power=+1
 
Personally I hate maths. I can add, subtract, etc. (mostly in my head), but anything beyond that forget it! When it comes to algebraic equations, x + y = z might as well be the same as milk + chalk = yech! Haha!
 

LTN Games

Master Mind
Resource Team
Xy$
0.01
I agree with Companion Wulf, I hate math and find it absolutely useless(to me) after addition and subtraction lol
 

Macro

Pantologist
Xy$
0.00
I like using math to my advantage, but I do not like using it when I'm forced to in something like a classroom environment. Feels like being forced to play a game I have no interest in. Profs tend to rush it because they just want to get through their agenda. Now, in a personal environment (like RPG Maker), I have more time to absorb and appreciate the math, all while being challenged by solving the problems.

In short, I think most college math classes are conducted (out of my 8 math classes taken I only enjoyed one, which was the last one) terribly. I had one stellar Physics professor though, who taught me the joys of math (trig, geo, algebra, calc, even artith) all while making it fun. ^^
 
One of my maths teachers (actually a temp, but the BEST by far) taught the class a few tricks with the 9 times table, the 11 times table, and a few other "tricks". I've never forgotten them. Or him!
 

Amysaurus

Digital Artist
Staff member
Resource Team
Math is love, math is life. (heart)

I really enjoy math up until you get into subjects like Calculus and Trigonometry. As soon as you start replacing my beautiful numbers and variables with funky symbols, I'm not a happy Amy. My favorites are Algebra and Geometry, both of which I've tutored before. A lot of people assume an art major shouldn't enjoy math, but there's actually a lot of overlap in the two subjects.

> Trying to mix paint to make red-orange? Try 1 part yellow paint to 2 parts red paint. Boom. Welcome to Fractionland.
> Trying to make a balanced composition? Try putting a square on one side, and a circle with an equal area on the other. Wait, area? MATH.

I could go on, lol. (snicker)
 

Xilefian

Adventurer
Xy$
0.00
It would be ridiculous to actively dislike mathematics. Most people probably dislike that they are unable to produce the results they expect to gain from their attempts to solve maths problems.

Whilst at school, I never believed I was good at maths. I remember one lesson when I expressed amusement at how simple a concept of some sort was, the teacher said "Well, of course you find it's simple; it's all logic and you're a logical thinker" - and I scoffed at the idea of myself being a 'logical thinker'.

In hindsight, logical thinking is exactly why I am good at programming and now I'd agree that I am particularly adept at logical thinking.

I didn't do very well with maths in school because I was lazy, I never did my homework and I suffered greatly from not understanding the raw concepts (they never teach you about functions and variables in schools, they just teach 'concepts' and 'rules to apply' and hope you pick up on everything else).

I actually failed maths A-level and that was the reason why I was originally denied my university application. I ended up pleading for my place in the university and it was my RPG Maker portfolio that got me in with "Why didn't you show us this to begin with?".

My poor performance with maths in school didn't hinder my programming, I ended up learning everything - plus much, much more - from programming, albeit I didn't know the 'names' of the concepts, I fully understood them better than most people would.

When I was first job-hunting as a post graduate the #1 thing that came up was my failed maths grades from school - a lot of game studios worry about having to train staff with basic things and maths is one of them - I was able to demonstrate the concepts they described (better than my interviewing competition), but I was unable to name the concepts.

I have a strong interest in the mathematics that I use on a daily basis, right now that's 4-dimensional matrix manipulation (casting silhouettes to describe 3D space using the 4th dimension) - it makes you think about how our universe is composed, do we really live in a 3D universe or is it 4D? (The recent gravitational waves discovery may show that we live in a 4D universe, without loving maths I'd never be able to wrap my head around that, but as I use that stuff every day it makes perfect sense to me).

As a conclusion:
If I had done my homework and taken maths seriously then I would have had a much easier time proving my skills. Maths is a very important foundation with game programming so lacking that foundation hurts your initial image - my portfolio and being able to demonstrate that I was exceptional at my trade made up for my history of poor maths grades (I'd absolutely ace an A-level maths paper, it's all easy-stuff that I used every day with my job!), but 99.9% of students entering university for a computer science games-programming degree do not have a portfolio and do not go above and beyond to learn the concepts that employers want to see.
 
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