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Critical Damage Multiplier 1.1

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Mr. Trivel

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Mr. Trivel submitted a new resource:

Critical Damage Multiplier - Changes how critical damage works from default "damage * 3" on critical hit.

Name: Critical Damage Multiplier
Version: 1.0
Author: Mr. Trivel
Created: 2016-03-09

What does it do?
This plugin changes how default critical damage calculation works in RPG Maker MV. No more every critical hit deals 300% of it's damage. Now enemies, actors and classes can have their own base critical damage which can be increased or decreased using equipment and states.

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