Hi guys!
I'm currently in the stages of conceptualizing my game, that is, making note of the things/skills/classes/items etc, I want in my game. I haven't actually started much inside MV itself, aside from some minor database edits and setup.
For anyone interested in viewing what I have at the moment, feel free to check it out over at http://bit.ly/1KgwGjl You are also most welcome to give feedback and suggest other ideas. (The spreadsheet is currently being updated so some things will look odd or may not match up)
In any case, I'd like to know how you guys go about conceptualizing your game so you have a plan and foundation to work from when you start work on actually bringing the game to life.
EDIT: I'll also add that in addition to the spreadsheet, I translate ideas onto a Trello board too, which helps me get everything laid out in an order that I can use or rearrange as needed. :)
I'm currently in the stages of conceptualizing my game, that is, making note of the things/skills/classes/items etc, I want in my game. I haven't actually started much inside MV itself, aside from some minor database edits and setup.
For anyone interested in viewing what I have at the moment, feel free to check it out over at http://bit.ly/1KgwGjl You are also most welcome to give feedback and suggest other ideas. (The spreadsheet is currently being updated so some things will look odd or may not match up)
In any case, I'd like to know how you guys go about conceptualizing your game so you have a plan and foundation to work from when you start work on actually bringing the game to life.
EDIT: I'll also add that in addition to the spreadsheet, I translate ideas onto a Trello board too, which helps me get everything laid out in an order that I can use or rearrange as needed. :)
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