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Belofte [noun.]
Promise or undertaking.
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A pseudo-horror puzzle game, which mostly revoives around it's characters and the storyline. It features multiple endings depending on your actions and your relationship with the other characters. There's a bad ending, a neutral ending, and a true ending where you find out far more than you would in any of the other endings about the true story.
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Seer is one of the first Dreamwalkers who decided to actually use his ability for psychology and a job rather than pure curiosity or for fun, or whatever Dreamwalkers get up to these days. Dreamwalkers are people with the ability to psychically enter dreams of others, and are able to manipulate memories, emotional well-being and mental stability all through a person’s dreams.
Seer, always having dreamt of helping people out, decided to follow a more psychological route, and after finishing off college, decided to apply for a job where he could properly use his ability. That ended up with him applying for a job in a hospital a train ride away, in the middle of a forest, where a man has three children that have reported having terrible nightmares.
This man is hoping that you can alleviate their nightmares and their traumas along with it, knowing of your ability to enter dreams and find the source of their problems.
Your actions as you control Seer pretty much dictate whether you succeed at it or not, or make everything just a little bit more awful for everyone. Of course, succeeding is a harder task than failing, especially when paranormal creatures decide to say ‘fuck you’. Literally.
However, the existence of one paranormal creature in specific hints at a much darker story, one that you, as Seer, will have to unravel as you go, or keep it buried underneath the floorboards, so that no one will ever know just what exactly is happening in that hospital.
Seer, always having dreamt of helping people out, decided to follow a more psychological route, and after finishing off college, decided to apply for a job where he could properly use his ability. That ended up with him applying for a job in a hospital a train ride away, in the middle of a forest, where a man has three children that have reported having terrible nightmares.
This man is hoping that you can alleviate their nightmares and their traumas along with it, knowing of your ability to enter dreams and find the source of their problems.
Your actions as you control Seer pretty much dictate whether you succeed at it or not, or make everything just a little bit more awful for everyone. Of course, succeeding is a harder task than failing, especially when paranormal creatures decide to say ‘fuck you’. Literally.
However, the existence of one paranormal creature in specific hints at a much darker story, one that you, as Seer, will have to unravel as you go, or keep it buried underneath the floorboards, so that no one will ever know just what exactly is happening in that hospital.
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Seer
Main character, and the player character. A 21 year old male who just finished college, he's currently trying to find a job where he can appropriately use his Dreamwalking skills to help other people. He's fond of cats and the occasional joke, and doesn't hesitate to jump into harm's way to help anyone.
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Ivoric
Owner of the hospital, a 26 year old therapist who currently has three people to take care of. He's the one who sent an invitation to Seer to work for him. He's rather sleepy, and seems to be very scatterbrained. He certainly seems nice, at least.
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The kids
Zywy, Mairead, and Levande. They're 19, 18, and 16, respectively. None of them have had too great of a past, and all of them seem to be suffering from intense nightmares surrounding those events.
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- Dev blog
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