SalmonWine
Lord of Memes
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Let me tell you a story about my attempted first game, The Four
Fundamentally, if this game were to be made it would NOT be made in RMMV, but seeing as how it was the only program avaliable to me (on free trial, mind you) i tried to use it. It taught me a LOT of hard lessons about making games. Namely, don't over do it.
So, The Four was a game based around the idea of being a space traveler who crash lands on an alien planet. From there, you choose what tribe out of a group of, you guessed it, four. All of them were based around a specific trait or ability that made them powerful. The goal was to wipe out the other three tribes. To this day, this still seems like it could be a good idea to me.
But then I ran into every problem all of you experts are likely imagining I immediately ran into.
Balancing issues, the absolute pain in the ass that is creating all of the characters, trying to find an actual reason to fight these other groups, and the list goes on.
Yet, still, I look back fondly upon the idea. So that makes me wonder, any of you guys have any bad game ideas or games that were way too much to make that you still remember? And, do you think it could someday be brought to light and actually done?
Fundamentally, if this game were to be made it would NOT be made in RMMV, but seeing as how it was the only program avaliable to me (on free trial, mind you) i tried to use it. It taught me a LOT of hard lessons about making games. Namely, don't over do it.
So, The Four was a game based around the idea of being a space traveler who crash lands on an alien planet. From there, you choose what tribe out of a group of, you guessed it, four. All of them were based around a specific trait or ability that made them powerful. The goal was to wipe out the other three tribes. To this day, this still seems like it could be a good idea to me.
But then I ran into every problem all of you experts are likely imagining I immediately ran into.
Balancing issues, the absolute pain in the ass that is creating all of the characters, trying to find an actual reason to fight these other groups, and the list goes on.
Yet, still, I look back fondly upon the idea. So that makes me wonder, any of you guys have any bad game ideas or games that were way too much to make that you still remember? And, do you think it could someday be brought to light and actually done?