Demonboy75
Towns Guard
- Xy$
- -0.20
This thread is to post my art and ask people to tell me what I can do to make it look better. I'm always looking to improve, so please don't be overly nice. Be as mean as you want! I'm serious, you can call it TRESH if you so choose.
For those who don't already know, this is for my work-in-progress title, "The Factory." I will give plot details later, but for now I'm looking to get all the art for the first area done.

Tileset A for the first area of the game. It will be updated shortly to accommodate for the spikes only having 3 displays and not 9, like the rest of the tiles.

Tileset B, which consists of teleporters, all coded different colors so people know which leads to which, the model for a spike, and a logo seen often in this game that belongs to the titular Factory.

The battle screen for the game. The game focuses on being a robot, so I thought an interface that looks like it would be through a robot's eyes was fitting.

Bladebot: Main enemy in the first area.

Courierbot: Uncommon enemy in the first area who will drop healing items (Chargers) for the player to use.
For those who don't already know, this is for my work-in-progress title, "The Factory." I will give plot details later, but for now I'm looking to get all the art for the first area done.

Tileset A for the first area of the game. It will be updated shortly to accommodate for the spikes only having 3 displays and not 9, like the rest of the tiles.

Tileset B, which consists of teleporters, all coded different colors so people know which leads to which, the model for a spike, and a logo seen often in this game that belongs to the titular Factory.

The battle screen for the game. The game focuses on being a robot, so I thought an interface that looks like it would be through a robot's eyes was fitting.

Bladebot: Main enemy in the first area.

Courierbot: Uncommon enemy in the first area who will drop healing items (Chargers) for the player to use.
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