Hello there! So, I'd like to know how exactly I control the cell size on attack animations. Also, is there a way to have both the animation and the battler be placed independently from the battle hud location (you know how on vanilla MV you can't place battlers where the hud is... to place stuff there and, say, have an enemy cover all of the screen, even the part under the hud) and how do I make it so the battle animations happen centered on the middle of the screen instead of centered on the target...?