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event

  1. Xyphien

    Unity Pokemon Style Fishing Mini Game (NO PLUGINS REQUIRED)

    INTRODUCTION I recently posted my game's new fishing mechanic and it got a lot of positive feedback on it, actually the reddit post had over 100 thumbs up at 100% thumbs up which was amazing! Because so many people said they wanted the tutorial I'm giving it to you all! I've recorded the...
  2. Xyphien

    RPG Maker Advanced Fishing System 1.1

    VIEW THE TUTORIAL This demo is for anyone who wishes to use my custom made event Fishing System for RMMV. It's similar to pokemon and other games, and has a fun mini game that's not just auto catch. You have to wait until the Exclimation mark actually pops up, and you hear the noise in order to...
  3. CT_Bolt

    RPG Maker Custom Timer System 1.1

    Title: CT_Bolt's Timers System Current Version: v1.10 Description: An extremely customize-able timer system for RPG Maker MV Feature List: List coming soon, very very many to list. Screenshots Settings & Examples How to Use (basic use): For the following...
  4. K

    HALP! Can't see resources

    Hello all. I am brand new to RPGMMV. When i go to add a new event, i double click on the checkerboard area under "Image" and all that comes up to choose from is (None) and [Tileset B], [Tileset C]. (SEE attached screenshot) I can see the png files for the characters and all the other...
  5. CT_Bolt

    RPG Maker Main Menu on Map 1.10b (compatibility fix is now fixed. lol)

    Menu directly on Map (with events/animated tiles/etc. running in BG) Also added an optional 'Cancel' Command to the menu list. Enjoy! Happy Game Making! (cute)(icecream)
  6. CynicSyndrome

    can you check if a tile contains an event with a conditional scriptcall using either tile xy or screen xy?

    can you check if a tile contains an event with a conditional script call using either tile xy or screen xy? I cannot seem to find the right script for this, also I am wondering how to call for the value of map weather.
  7. Mr. Open

    Trigger - Action Button without dashing?

    Hello! It's me, yet again with another (I think) simple question, which probably does have a simple answer. I'm making a few events in the village I'm mapping to make the world a bit more interactive (i.e. a character interacting with a grave results in reading what's written on the gravestone)...
  8. yomaniac

    Rapid Button Press?

    I am trying to make a mechanic where the player needs to rapidly press a key on the keyboard to continue the game, if they fail then it's game over. Anyone know how to do this?
  9. CT_Bolt

    Plugin Bind Events

    I recently started a plugin that will link events to certain objects in the game such as players, followers, and soon other events. I did post an early version: https://rpgmakermv.co/resources/bind-events.1470/ Are there any features anyone would like added? Would this be any use to anyone...
  10. CT_Bolt

    Bind Events, when/how to update position

    Recently I started to create a plugin to bind events to certain objects like players and followers... See here: https://rpgmakermv.co/resources/bind-events.1470/ However I've been having trouble getting it to sync perfectly though... Currently I set the "bound event" location to the followers...
  11. Mr. Open

    Event Movement & Actions? [RMMV]

    Hello! It's me, yet again with another problem! (I think it's not the thing I should brag about.. (facepalm)) I was thinking about making an event, where an NPC moves towards my player and starts a necessary dialogue. However when I set the Autonomous Movement of my NPC to "Approach" the NPC...
  12. ManoMike

    Questions about Player coordinate on map

    Let`s say I have this hypothetical situation: I have an option on the menu that activates a common event which moves the player to a map where he interacts with an evented menu. The player can use it anywhere, and i`d like to have the player returned to exactly where he was before going into...
  13. manbad

    Hey I'm making a game

    I'm making a game using rpg maker mv and throughout the process I've been creating a lot of cool systems/mini games you can use in your games as well! Feel free to try some of these systems out and share feed back so we can make them better for everyone! Thanks!
  14. ManoMike

    Event page and activation method

    Hello! Recently I found a situation where I could not succeed in making a singe event with a player touch activated event page and a action button activated page. would it be possible for someone to tell me why? and what could be a good alternative? As of now, there are no conditions in any of...
  15. TunderBela

    Controlling events with other events

    Hi, as the title says I want to control my monsters' events with my buttons' events. Watch my explaining video on youtube to make it clean. Thank you for your help.
  16. Lark Monster

    Eventing Question

    So I made this example picture with the characters to show you a bit of an idea of what I want. Basically I want my character to be walking around (the blonde in this example) and Followers will be turned off, so it's just her walking on the map. When she interacts with certain events, I'd like...
  17. Thomas Mayer

    Stop Camera Movement

    Hey, I'm working on a demo for my upcoming RPG Maker MV game, From The Sky, and I have the end demo show to where the main characters are getting on a ship to sail into the ocean, but I can't quite figure out some way to make the ship go off the screen without having the character get on the...
  18. Neil London

    Dialog while event is moving but waiting till finished to start new dialog

    I hope this is in the right place I'm trying to start an event movement with dialog while it is moving, BUT I don't want the next dialog to start until the movement is completed and the event start moving again. From what I understand, you either have the event moving with no dialog until...
  19. N

    Plugin for self-variables in common events

    Hi everyone! How are you? So I released an action rpg game about a year ago, and after a lot of updates I decided that the most intelligent thing to do was move each type of enemy to a common event so that I don't have to manually make every update in every single event in every single map. I...
  20. DaedraKyne

    [RMMV] How do you make an event with the default 2-graphics bed as sprite and move it?

    Hey guys! So I guess the title says it all. I was continuing the creation of my game when I wanted to make a secret door or floor which would activate. I first wanted to do it with a wall that disappears, but that didn't actually work at all, so I went for the easy "push the bed and tadaa hole...
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