Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Search results

  1. T. Petrichor

    Hail Lorsynth

    This looks amazingly cool!!! I want it so much!!! Do you have an external site or itchio or anything I can stalk for it??
  2. T. Petrichor

    H I R A E T H

    Hello! Been working on my game for almost two years -- very close to being ready -- but still very far from the finish! Check it out on my itch.io :) https://tpetrichor.itch.io/h-i-r-a-e-t-h
  3. T. Petrichor

    Woah, surprise, it's been like 2 years. Check my game now, y'all...

    Woah, surprise, it's been like 2 years. Check my game now, y'all: https://tpetrichor.itch.io/h-i-r-a-e-t-h
  4. T. Petrichor

    White screen

    Is there any way to get the index.html file back if you accidentally delete it?
  5. T. Petrichor

    Need Help With Plot/Title

    Once you name the tree, call the game the name of the tree? Or a variation of name of tree?
  6. T. Petrichor

    Slight Romance?

    The "date" is a memory the MC is trying to remember, but it'll end up all warped.
  7. T. Petrichor

    Slight Romance?

    I think my question may have been worded incorrectly. I'm looking for more real events, activities, etc. Hiking? Seeing a movie? Tipping cows? Swimmin? Their romance is established. The little things already occur naturally. I guess I just need some extra input other than my own to shake...
  8. T. Petrichor

    Slight Romance?

    Hello, I've gotten to the point in my game where some romance must be had. It seems I'm having a hard time thinking of romantic things ... so if y'all are in the sharing mood, would you mind sharing your romantic outings, discussions, happenings, fantasies, etc etc here? My game is a...
  9. T. Petrichor

    No rush at all! Would just love to see your take on it.

    No rush at all! Would just love to see your take on it.
  10. T. Petrichor

    H I R A E T H

    Sloooooooow progress.
  11. T. Petrichor

    Suggestion for tilesheet: big gears! Like a clock gear! But huge! :*

    Suggestion for tilesheet: big gears! Like a clock gear! But huge! :*
  12. T. Petrichor

    Boom! Game Blurb!! https://rpgmaker.net/games/9264/

    Boom! Game Blurb!! https://rpgmaker.net/games/9264/
  13. T. Petrichor

    Name one thing that you added to your MV Project today

    So far, I don't need motivation -- I can't wait to get back to work on it, it's finding time that's hard for me. Buuuut last time I DID have time, I added a maze of stairwells (tongue)
  14. T. Petrichor

    Check out a small blurb about my project here: https://rpgmakermv.co/threads/h-i-r-a-e-t-h.5295/

    Check out a small blurb about my project here: https://rpgmakermv.co/threads/h-i-r-a-e-t-h.5295/
  15. T. Petrichor

    H I R A E T H

    This is the Clearing. These are your Companions. There's Princess Pocket the Persian. And Hesitate the Woodland King. Never forget Felix the Ghost Cicada. But you can only take one of them with you. Step into a surreal adventure in a corrupted dream world and join one of three...
  16. T. Petrichor

    An Intro.

    My bad! Good on switches. Will look into variables.
  17. T. Petrichor

    An Intro.

    I have yet to use variables! They are just confusing to me. What I've done is auto-saved without the player knowing, turned on a switch and auto-synced it to EVERY save file, so when the game closes (purposely, for atmosphere and effect) the switch is still on when they open the auto save file...
  18. T. Petrichor

    An Intro.

    All good, I honestly don't even think it's possible. I'll work around it!
  19. T. Petrichor

    An Intro.

    While I have y'all here, anyone know of a way to have the game open on an entirely new map when opening it (after it purposely closes)?
  20. T. Petrichor

    Drank mead all Sunday long.

    Drank mead all Sunday long.
Top