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  1. CT_Bolt

    Tint Screen Using Pictures

    CT_Bolt submitted a new resource: Tint Screen Using Pictures - Tint Screen Using Pictures Read more about this resource...
  2. CT_Bolt

    RPG Maker Tint Screen Using Pictures

    This small demo shows how to place a picture under the character sprites and use it to tint the screen. The demo uses the plugin TDDP_BindPicturesToMap.js by Tor Damian Design / Galenmereth to place the picture under the character sprites. In this demo I use a 42x32 red square image file (84...
  3. CT_Bolt

    Change Event Graphic

    CT_Bolt updated Change Event Graphic with a new update entry: Linked to folder now instead. The folder contains the plugin & the demo. Read the rest of this update entry...
  4. CT_Bolt

    RPG Maker Change Event Graphic - Linked to folder now instead. The folder contains the plugin & the demo.

    Woops just noticed the link went directly to the plugin file. Linked to folder now instead. The folder contains the plugin & the demo.
  5. CT_Bolt

    Stacking pictures

    The above script is great for parallax mapping, but I believe it would require some manipulation to achieve "bind picture to tile"... this would work but pictures can be limiting. Yanfly might have the solution you are looking for. Grid-Free Doodads: Click Here to View Extended Doodads Pack 1...
  6. CT_Bolt

    Change Event Graphic

    CT_Bolt updated Change Event Graphic with a new update entry: Major Update! Many new features! Read the rest of this update entry...
  7. CT_Bolt

    RPG Maker Change Event Graphic - Major Update! Many new features!

    I re-wrote the core of the script & also I've added a whole bunch of new features! v1.50 *Major re-write *New Features* Change Player Character Graphic/Direction ( -1 = Random) Change Actor Character Graphic ( -1 = Random) Change Followers Character Graphic/Direction ( -1 = Random) Batch...
  8. CT_Bolt

    Change Event Graphic

    CT_Bolt updated Change Event Graphic with a new update entry: Added Feature: Change player graphic Read the rest of this update entry... Thanks for the idea, I've just added that feature to this plugin. To change the player graphic: Set eventId to -1 to change player graphic instead of an...
  9. CT_Bolt

    RPG Maker Change Event Graphic - Added Feature: Change player graphic

    This update allows you to change the player graphic. Set eventId to -1 to change player graphic. Example: changeEventGraphic(charFilename, charIndex, eventId, direction) changeEventGraphic( "Actor1", -1, -1); Change the player graphic to a random graphic selected from "Actor1" Note: Direction...
  10. CT_Bolt

    Graphics Marble Floor Animation

    Random creation of the day... ...any one have any use for this?
  11. CT_Bolt

    Thanks for the Featured Resource!

    Thanks for the Featured Resource!
  12. CT_Bolt

    [Solved] How to call var in script instead of number

    Well since @Bishiba has not yet replied again I will elaborate on what @Bishiba found to be a solution... Also I should note when saving the game it is best practice to call "$gameSystem.onBeforeSave();" before actually saving. See below for more explanation. (glad) Control Variables var varId...
  13. CT_Bolt

    How do I make the main character changed clothes?

    No problem.(cool) If you want I've made a demo link also. (cheeky)(thumbsup) https://drive.google.com/open?id=0B34FWpAnmtMYb0VZU29iMEhQYXM
  14. CT_Bolt

    How do I make the main character changed clothes?

    Create character graphics for each change of clothes (ex. Hero01_Clothing01.png, Hero01_Clothing02.png, etc.) Tutorial I made a while back. https://rpgmakermv.co/threads/character-generator-tutorial.2556/ Then simply use the "Change Actor Image" command shown above to change to the desired set...
  15. CT_Bolt

    How do I make the main character changed clothes?

    When would you like the clothes to change? If you'd like them to change according to what they have equip... the following plugin in one of the easiest ways to achieve that. (cute) Visual Equipment Plugin by Rexal If you'd like to change according to what class... use the following plugin...
  16. CT_Bolt

    Switch On While Player Walk

    CT_Bolt updated Switch On While Player Walk with a new update entry: *New Feature* Replace standard floor damage, instead turn a switch on Read the rest of this update entry...
  17. CT_Bolt

    RPG Maker Switch On While Player Walk - *New Feature* Replace standard floor damage, instead turn a switch on

    *New Feature* Replace standard floor damage, instead turn a switch on The above can be set to happen only while the Master Switch is ON, but can also happen all the time if desired.
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