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RPG Maker Disabled Choice Conditions 2015-11-02

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I have good news and bad news.

I have implemented changes so that you can use if/else conditional branching, but in the process I have changed the way the plugin command is specified.

Please read this post for more information and how it may affect you.

The changes were deemed necessary in order to improve efficiency, compatibility, and most importantly, provide you with more flexibility when it comes to disabling choices in your eventing.
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