doranikofu
Villager
- Xy$
- 0.00
I have players telling me that when they play my android game they sometimes got this error when they have large numbers of save files:
QuotaExceededError
Failed to execute 'setItem' on 'Storage':
Setting the value of "RPG File 1' exceeded the quota.
I allowed the user to save 99 files. They said they start to see this error when saving. I also used autosave plugin (autosave when transferring to new map by Hudell), so sometimes it even crashes the game during autosave.
I looked up online and some posts are saying that there is a quota for all apps in android in internal storage. I wonder if there is a way to change the quota allowed for MV games when I deploy the game?
I also tried to look into ways to put save files in external storage, but I was told that this is impossible with the way MV is coded.
Not sure if anyone else had the same issue. If there is no other solution I will probably just need to restrict how many save slots the players can have in the future.
Thanks.
QuotaExceededError
Failed to execute 'setItem' on 'Storage':
Setting the value of "RPG File 1' exceeded the quota.
I allowed the user to save 99 files. They said they start to see this error when saving. I also used autosave plugin (autosave when transferring to new map by Hudell), so sometimes it even crashes the game during autosave.
I looked up online and some posts are saying that there is a quota for all apps in android in internal storage. I wonder if there is a way to change the quota allowed for MV games when I deploy the game?
I also tried to look into ways to put save files in external storage, but I was told that this is impossible with the way MV is coded.
Not sure if anyone else had the same issue. If there is no other solution I will probably just need to restrict how many save slots the players can have in the future.
Thanks.