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Graphics Advice needed for refinement

Psycoris

Villager
Xy$
0.00
Okay I have been attempting to create some graphic resources particularly starting with trees. I am just running into the issue where they look more watercolor painted style than pixel art. I am attempting to get something closer to PandaMaru and Ceilanna the refined pixel art style. The tree is created on a 144 x 144 px template.

I am by no means an artist. I would like some critique to help refine my style so that it can blend with a large number of wonderful assets created by the community.

Now if I could get my inherent style to scale down which small things like flowers. Right now they just look horrendous, not enough surface area to not make them just look blurry. I would just grind away at making a set like that.

The leaf was predefined brush it really needs some work but as an example of how it could look.



.TreeTrunk.png TreeWleaves.png
 

LTN Games

Master Mind
Resource Team
Xy$
0.01
I'm no artist so I can't help to much. Overall though, it looks nice, I believe it's missing some shading, shadows and general lighting effects. As I said though it looks nice, I like the style, you have the basic shapes looking good. Maybe @Amysaurus can help you out with the technical stuff.
 

Psycoris

Villager
Xy$
0.00
Thanks for the input.
The leafed version definitely needs some canopy shadow.

I can see now that the main trunk needs some more shadow in front of the upper right main limb to make it appear as it is more behind instead of just sticking out the side.

Practice practice lol.
 

Starbird

Praised Adventurer
Resource Team
Xy$
0.38
Thanks for the input.
The leafed version definitely needs some canopy shadow.

I can see now that the main trunk needs some more shadow in front of the upper right main limb to make it appear as it is more behind instead of just sticking out the side.

Practice practice lol.
The tree trunk and branches look great. You might crank up the contrast and just see what that looks like. The leaves could use a little tweaking. Since it's pixel art it's a bit trickier, but basically try to get a little more "light" hitting the leaves. Overall, very good work! Keep it up :)
 

Psycoris

Villager
Xy$
0.00
Well with my limited time contrast and shadows to me means I needed to work on my color pallet some more. A bunch of attempts later, and some practice with some smaller assets this is the progress so far on a forest tile set. Everything is confined within the standard grid. Feel free to comment on them as a whole or individual assets. Mr. Harold is making an appearance for scale. All other work is original and not an edit.


Forest Tiles.png
 
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