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I'm thinking of adding a trap/clue system

Would this be reasonable

  • Yes because...

    Votes: 2 66.7%
  • No because...

    Votes: 1 33.3%
  • Depends because...

    Votes: 0 0.0%

  • Total voters
    3

SlySly

Villager
Xy$
0.00
I am thinking of creating a game style where along the route there will be clues along the game route. So a player will get clues about what is going to happen, and if they pay attention, they can avoid a trap. It would be a very intense game and needs a lot of mental skill.
 

Cunechan

∠( ᐛ 」∠)_
Sooo something like Death Note (I mean the super intelligent mentality) with really small hints and you need to be concentraded when playing? Yesssssssss
 

TruRevolution

Towns Guard
Xy$
0.00
I am thinking of creating a game style where along the route there will be clues along the game route. So a player will get clues about what is going to happen, and if they pay attention, they can avoid a trap. It would be a very intense game and needs a lot of mental skill.
That sounds pretty fun! I think it would make for a very unique gameplay. Allow the player to have more control over a situation based off of what the concluded from your clues and suddenly gameplay doesn't seem so straight foreward
 
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