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Play the RPG Maker MV HTML5 Demo!

sage

Administrator
Staff member
Administrator
The sprites and tiles all look so nice ;u;

Therese: "Talk to me again if you want to have the same conversation."
 

Enhanced Toon

Adventurer
Xy$
0.00
I played HTML5 Demo and I realize Mayor is going to make super game, build haunted castle and rule the world.

Mayor: THEN I WILL RULE THE WORLD
 
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PandaMaru

Local Hero
Xy$
0.00
:'( My pc and internet are soooo low... I can't play the demo propperly, have to wait minutes only for the display in the textboxes and the hole thing lag like hell...
 

Rise Evil

Praised Adventurer
Xy$
0.00
Would be great to have internet progress, but with how the ISPs are managing the people, only a few minotity will benefit those features. One of the reasons I'll never touch this function even though my internet speed is above average. Because the majority have it average or below.
 

Maebius

Knight
Xy$
0.00
Would be great to have internet progress, but with how the ISPs are managing the people, only a few minotity will benefit those features. One of the reasons I'll never touch this function even though my internet speed is above average. Because the majority have it average or below.
Yeah, I'm torn between "Get tpo show my family and friends in distant areas our cool game my son and I make, without sending CDs out in the mail". .... and "wonder how bad this will be for the two friends overseas that still have Dialup.".

Time will tell, I guess. :D

Untitled.png
Also: this. Sadly, for the work computer, and also the local library café... c'est la vie!
 

Rise Evil

Praised Adventurer
Xy$
0.00
Yeah, I'm torn between "Get tpo show my family and friends in distant areas our cool game my son and I make, without sending CDs out in the mail". .... and "wonder how bad this will be for the two friends overseas that still have Dialup.".

Time will tell, I guess. :D

View attachment 103
Also: this. Sadly, for the work computer, and also the local library café... c'est la vie!
Hélas... but let's hope the future will shine upon us ^^
 

Bizarre Monkey

I SHALL BE GLORIOUS!
Yeah, I'm torn between "Get tpo show my family and friends in distant areas our cool game my son and I make, without sending CDs out in the mail". .... and "wonder how bad this will be for the two friends overseas that still have Dialup.".

Time will tell, I guess. :D

View attachment 103
Also: this. Sadly, for the work computer, and also the local library café... c'est la vie!
Typically refreshing it will work, if not press Q or inspect element, then find the url for the applications, paste it in a new tab and hit enter, or just right click and select paste & go (firefox) or just use hotkeys, either way-- that should work.

And at full resolution.
 
I think it looks great, but from playing some FF's and other 2D RPG's recently, the movement feels kind of weird. Anyone else sensing it? Is it that the walk cycle is longer than older games' sprites had? Or maybe the scrolling with the character feels off because once you hit the edge of the map, it stops shifting in both directions (left/right, up/down)?
 

Bizarre Monkey

I SHALL BE GLORIOUS!
I think it looks great, but from playing some FF's and other 2D RPG's recently, the movement feels kind of weird. Anyone else sensing it? Is it that the walk cycle is longer than older games' sprites had? Or maybe the scrolling with the character feels off because once you hit the edge of the map, it stops shifting in both directions (left/right, up/down)?
That might be to do with the way HTML5 embeds it, or it might be client-side. For me Keyboard movement was more fluid and fast than in VX Ace, which is ideal considering the kinds of games I make.
 
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