U
Unmercyful
Guest
Is there a command or script call that makes the player turn towards the currently running event? Closest thing I could find is in Galv's Move Route Extras:
this.turn_toward(i);
But with that command you have to input an eventId number on each event. I am looking for an alternative way to do this, but without having to write each individuals eventId number. If anyone knows of a possible solution I be very much appreciated
this.turn_toward(i);
But with that command you have to input an eventId number on each event. I am looking for an alternative way to do this, but without having to write each individuals eventId number. If anyone knows of a possible solution I be very much appreciated
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