Alright, so I have a bit more of a solid idea on this game project now. It's coming along nicely! And yes, it will have 2 sides to the story so the player can play through the game twice with a different outcome for both times.
Plot so far:
The story takes place in a dark fantasy world, engulfed in the flames of war. The world is governed by 8 Lumminai Spirit Beasts, that are kept in line by the Heralds of the Great Cities. Many years prior to the present, the Lumminai were sought after for their power which could be used for evil and to open a portal to another dimension that would destroy all linked worlds. The first generation Heralds thwarted the "One True Overlord" and his plot to open this portal to create a new world in his image. As a result, he was encased in a stone prison for eternity.
After over 200 years had passed, the stone prison was damaged releasing his evil unto the world. The Heralds were being hunted down and slaughtered for their Lumminai Crystals that housed the souls of the spirit beasts. A new generation of this evil empire rises to once again attempt to destroy the existing worlds to create their own.
A young 16 year old teenager (boy or girl) is thrown into the midst of this chaos when (her father) or (his uncle) rides off to fight the enemy head on with overwhelming odds of defeat. The teenager flees with the Herald of the village, Lumi, and find themselves on an adventure to try capturing the spirit beasts before the vile empire can and complete their evil plot.
With the power of their first Lumminai, they quickly learn how to utilize its power to fight against the enemy and liberate the conquered lands from its grasp. Lumi, having lost her Herald abilities with the destruction of her village, assists the hero into learning the ways of a Lumminai Charmer and the pact with the spirit beast. One such benefits include the ability to transform based on the element of the spirit they pact link with, granting them overwhelming power in the heat of battle.
So, what do you guys think of the story idea so far? I am going to upload a playable demo for the girl's storyline first level and first city. The boy's is still under construction, and her's only has 1 building you can enter. But hey, I would like some feedback on what I've got first so I can know whether or not I need to improve on certain areas of it.
The game will have a transformation/summoning system known as "Pact Linking" which will replace the battler with a beast or transformed/armored version of the battler. This replaces the entire party however, so it will have to be used wisely, but the benefits are great, from stronger abilities to a god tier all out attack from the beast's soul spark. As an extra to that, all the beasts will be customly designed by me, so they shouldn't look too much like the RTP battlers eventually. There's a lot to the game and a lot of it isn't even close to being presentable lol, I've been busy with it though and this project is now my primary focus.
Plot so far:
The story takes place in a dark fantasy world, engulfed in the flames of war. The world is governed by 8 Lumminai Spirit Beasts, that are kept in line by the Heralds of the Great Cities. Many years prior to the present, the Lumminai were sought after for their power which could be used for evil and to open a portal to another dimension that would destroy all linked worlds. The first generation Heralds thwarted the "One True Overlord" and his plot to open this portal to create a new world in his image. As a result, he was encased in a stone prison for eternity.
After over 200 years had passed, the stone prison was damaged releasing his evil unto the world. The Heralds were being hunted down and slaughtered for their Lumminai Crystals that housed the souls of the spirit beasts. A new generation of this evil empire rises to once again attempt to destroy the existing worlds to create their own.
A young 16 year old teenager (boy or girl) is thrown into the midst of this chaos when (her father) or (his uncle) rides off to fight the enemy head on with overwhelming odds of defeat. The teenager flees with the Herald of the village, Lumi, and find themselves on an adventure to try capturing the spirit beasts before the vile empire can and complete their evil plot.
With the power of their first Lumminai, they quickly learn how to utilize its power to fight against the enemy and liberate the conquered lands from its grasp. Lumi, having lost her Herald abilities with the destruction of her village, assists the hero into learning the ways of a Lumminai Charmer and the pact with the spirit beast. One such benefits include the ability to transform based on the element of the spirit they pact link with, granting them overwhelming power in the heat of battle.
So, what do you guys think of the story idea so far? I am going to upload a playable demo for the girl's storyline first level and first city. The boy's is still under construction, and her's only has 1 building you can enter. But hey, I would like some feedback on what I've got first so I can know whether or not I need to improve on certain areas of it.
The game will have a transformation/summoning system known as "Pact Linking" which will replace the battler with a beast or transformed/armored version of the battler. This replaces the entire party however, so it will have to be used wisely, but the benefits are great, from stronger abilities to a god tier all out attack from the beast's soul spark. As an extra to that, all the beasts will be customly designed by me, so they shouldn't look too much like the RTP battlers eventually. There's a lot to the game and a lot of it isn't even close to being presentable lol, I've been busy with it though and this project is now my primary focus.
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