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New Update for MV

eivl

Local Hero
Xy$
0.00
MV Wednesday Updates!
25 NOVEMBER - ARCHEIA
Hi everyone, we're still sorting through fixes for RPG Maker MV. Right now, investigating people's PC specs is taking us a while but we have it on high priority!

So, what do we do while waiting for the updates? Every Wednesday, we'll be updating everyone with free resources and possibly fixes until they're integrated to the engine!

Parallax Blur Fix
by DEGICA, Kentou

This fixes the blurring for parallax backgrounds if a non-power of 2 parallax image is used.

Parallax Tips
Did you know that adding a ! on the filename of your parallax makes it lock it to the map? Now you don't need a plugin to do that!

Fluid Timestep
by Galenmereth

This makes the game run at normal speed (animation, movement, and anything else) regardless of framerate. By default, MV run on a 144hz monitor would run at 144fps and everything would move at 2,4 times normal speed. Likewise, if someone ran the game and only managed 30fps, everything would move at half normal speed.

Still having troubles with FPS?
If you're using a 4k Television or Monitor try connecting it to the Display Port instead of HDMI. It should run at 60 FPS after that.

Resources Included!
A recreation of our beloved RTP heroes in MV style! Let us thank Caz, Archeia and Thernz for their hard work. Aluxes, Fess and Alexis reporting for duty~


Character Generator Parts
Right now, only Alexis's clothes are available. We'll be providing Aluxes and Fess's outfits really soon! Look at this video for how to install them in your character generator!


Let's add awesome things to the char generator! A little confusing, but pretty simple after you get the hang of it! **Special Thanks to Fighter from EndlessGaming.Today for helping me figure this...

Nineteen (19) 32x32 Icons by Ocean's Dream!
We all want some more detailed pixel icons. So let's have some!


Single State Plugin by Yami
This plugin restricts battlers to be affected by only one state.

How to Install Plugins?

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams.

Download Over Here!
Dropbox

A Closing Note!
Everything we provided is free for commercial for KADOKAWA released engines only! Enjoy your week everyone~
 

Boy Who Codes

Praised Adventurer
Xy$
0.00
Well, they only support a few people, actually. They seem not to be able to want to recognize other people, but, lol. Anyways, a suggestion. Why don't we do our own updates that is only exclusive to this forums?
 

LTN Games

Master Mind
Resource Team
Xy$
0.01
Yea I agree with @eivl, that sounds pretty epic I would love to see some dedicated scripters do some exclusive content here. I myself will be taking most of what I create to be exclusive to this forum. So the more the merrier. :D
 

Boy Who Codes

Praised Adventurer
Xy$
0.00
It is one way to entice people joining this forum. More contents exclusive to the forums gets members know more about the people, etc.
 

PAC918

Towns Guard
When might we get some more content for a base game? I mean 4 items seems so little compared to all other makers. Translation issue still or did we get all we are going to already? I know we can create our own items and should for that matter but I liked having a default reference guide with each project, personally.
 

Boy Who Codes

Praised Adventurer
Xy$
0.00
When might we get some more content for a base game? I mean 4 items seems so little compared to all other makers. Translation issue still or did we get all we are going to already? I know we can create our own items and should for that matter but I liked having a default reference guide with each project, personally.
We will never have, I guess. This is because Enterbrain assumed we already know how to, from using the past makers.
 

eivl

Local Hero
Xy$
0.00
By content you meen game assets? I think of the default assets as place holders, if you want to make a game you should not use default assets, that is the same for all types of game editors.

And what do you meen with translation issues? I am using the english version and i feel like it is adiquite enough.
 
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