Hello everybody
I try to create my SensoryMod, a combat system parallel to the normal .
You have a formula JS has to put in "Notebox" of an enemy to make so that every time this enemy dies a variable adds a value x? I may think and look but I bug since some hours.
I think that i must use this "$gameVariables.value(12)... but after
My variable its number 12 and i want when the ennemy died it's increase the value than i want.

I try to create my SensoryMod, a combat system parallel to the normal .
You have a formula JS has to put in "Notebox" of an enemy to make so that every time this enemy dies a variable adds a value x? I may think and look but I bug since some hours.

I think that i must use this "$gameVariables.value(12)... but after
My variable its number 12 and i want when the ennemy died it's increase the value than i want.