So I like to go through numerous things before I dive deep into developing a game and now that I'm using MV I have to take into consideration game resolution. I'm really not sure how to go about this, do I want the user to be able to select a few different resolutions, or do I want to stick with one that is a more global resolution( if there even is one). Then we got mobile and I would love to have Sock Quest be on a mobile device as well but what resolution should I choose for that? Should I be making seperate game builds for mobile and desktop? What are you guys doing for resolution sizes ? Any insight on this would be very helpful.