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Translation and Localization for RMMV games

Harmless

Towns Guard
Hey guys,

I come from Quebec, Canada. It's a french province in the far right of Canada.
I wanted to know if anyone had any theories on how to develop a plugin that facilitates translation.

I've been playing with the idea that I would make a JavaScript tool that would export all the text out of the map.js files out into a .txt that could then be re-imported after translation. The problem with this idea is that I'd be working on two files\two games at the same time.

Recently, a second idea pop'd up. A plugin that would allow you to import text from multiple .txt, in game.
So for example:

If I write in a text box
Code:
\n<Alex>
Oh! Oups... \t<0132>
\t<0132> would be replaced with the information I stocked in the .txt at line 132.

My questions are:
Would this plugin interest anyone else?
Are \t<id> the way to go?
 

Boy Who Codes

Praised Adventurer
Xy$
0.00
About the translation plugin, it could be done, but it takes a huge amount of hard work to pull the library of translation. This means that the developer would have to create a library of the parts of the languages that would be translated through the entire game. While there are external / third party plugins you can use with MV to translate things, the same thing remains; that you have to build a library of the translation.

See translate.js

Even if you use it, there's a huge amount of translation you'll need to do yourself. This is given, as there's no way you can translate everything in a flash. I think it can be done with google translate and a javascript API, but I have not seen anyone dabbling with that with MV just yet.

As for the localization, sorry but I am out of words how it can be done at the moment.
 

Harmless

Towns Guard
Having a .js do the translating wasn't what I had in mind.
Though, I will look into it, now that you pointed it out.

My thought process was aligned towards easing a translator's job while making it a simple solution for the developers.
That said, thanks for the reply.
 

Boy Who Codes

Praised Adventurer
Xy$
0.00
I see, sorry if I misunderstood. If you're looking for a plugin that somehow replaces the translated document, I think that's more than possible. Though I feel JSON files would be much better than a txt, but nevertheless it has the same effect.
 
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