Hi folks!
I'm relatively new to making RPGs in VXAce and MV (I'm now using MV), and as part of my pre-planning process for a game I'm working on, I wanted to ask a question regarding class skills and traits. Also, I apologise if this has been asked before.
I have a Paladin/Holy Knight class in my game and [the class] has multiple skills that it learns where it not only deals damage to an opponent, but also provides a buff to itself/the party (for instance, the class has a skill named "Holy Charge" which deals light damage & may provide a stun effect to the enemy, but also is designed to increase the defence of the user).
Is it possible to do this WITHOUT the use of a script/plugin? While I'm sure there are scripts & plugins out there that could do this, if I can use the inbuilt engine, that's one less block of code I have to input.
Thanks in advance.
~ Lore
I'm relatively new to making RPGs in VXAce and MV (I'm now using MV), and as part of my pre-planning process for a game I'm working on, I wanted to ask a question regarding class skills and traits. Also, I apologise if this has been asked before.
I have a Paladin/Holy Knight class in my game and [the class] has multiple skills that it learns where it not only deals damage to an opponent, but also provides a buff to itself/the party (for instance, the class has a skill named "Holy Charge" which deals light damage & may provide a stun effect to the enemy, but also is designed to increase the defence of the user).
Is it possible to do this WITHOUT the use of a script/plugin? While I'm sure there are scripts & plugins out there that could do this, if I can use the inbuilt engine, that's one less block of code I have to input.
Thanks in advance.
~ Lore