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Skills Requires Armor?

rikucotton

Villager
Xy$
0.00
Hello, I'd like to say I'm new here, since I just got MV up and running finally not too long ago... I know there are skills that can require weapons... is there a plugin out there where I can make it require armor instead? Like accessories and what not? Thanks in advance!
 

Trumully

Cyborg Kiwi
Hello, I'd like to say I'm new here, since I just got MV up and running finally not too long ago... I know there are skills that can require weapons... is there a plugin out there where I can make it require armor instead? Like accessories and what not? Thanks in advance!
This could be easily done with common events instead of plugins to be honest.
Have a common event running throughout the entire game, checking if there is that certain armour equipped.
Have a conditional branch, something like this: Screenshot 2015-10-28 16.19.26.png
The only thing is, once the player equips/unequips the armour, they must exit and re-enter to see the changes applied.
I hope this works!
Moved to resource request.
Though I understand about the move, I managed to help him so he doesn't need a plugin (I hope) ;)
 

eivl

Local Hero
Xy$
0.00
Well... this looks strange.. i would not use a common event for this.

But i think i have already seen this plugin somewhere..
 

rikucotton

Villager
Xy$
0.00
You add this under Traits in the database. Go to Armours select traits, then skill and add skill




Enjoy!
wow, that's a really nice feature. Thanks for the help!
[doublepost=1446065436,1446065404][/doublepost]
I had a script in Ace called Custom Use Conditions where you can specify ... basically conditions that are required in order to use the item or skill.

I will be porting it over to MV as well.
I loved that script! :D
 
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