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Setting a maximum EXP?

MinisterJay

Administrator
Staff member
Administrator
If we calculate what standard level is at 99,999 EXP, that is Level 27. You can manually set each actor to have a maximum level of 27. If you want it real close to 99,999 you can , in the classes, adjust the EXP curve to 31 for Acceleration A , 35 for Acceleration B, and 24 for Extra Value. This will let the make level 27 equal 99,998, and the character will not gained any more levels. The actual EXP may go up, but their level will not.
 

clark

Villager
Xy$
0.00
If we calculate what standard level is at 99,999 EXP, that is Level 27. You can manually set each actor to have a maximum level of 27. If you want it real close to 99,999 you can , in the classes, adjust the EXP curve to 31 for Acceleration A , 35 for Acceleration B, and 24 for Extra Value. This will let the make level 27 equal 99,998, and the character will not gained any more levels. The actual EXP may go up, but their level will not.
actually im using only the actor.currentExp pool my max level is one. i just want to cap currentExp. maybe use a clamp in the gain function? idk. any help is appreciated... maybe advice on how to use clamp?
[doublepost=1456365501,1456332514][/doublepost]I actually wrote a plugin for this, so others may benifit from it. link is here >>> https://rpgmakermv.co/resources/clark-exp-limit.646/
 
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