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RPG Maker MV Tutorials are now starting!

Hello everyone MV is out the new MV Tutorial section has started! Here's the first tutorial.
Easy to install the plug-ins but some people may not know how to unhide extensions. This is a quick video explaining step by step how to get those plugins loaded. Thanks for watching! :)
 
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The title is self explanatory. =P
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Hello everyone in this video we shine the spotlight on the Hexxer Class, review some lunatic mode code, clear up past statements, and answer a special request all in one video. I show you how to create the states, types, skills and parameters of the Hexxer class and show you some of the abilities in action. I show that taunt(provoke) is working with the ATB system and explain how attack speed works with the ATB. I hope you enjoyed this video and if you did please thumbs up like favorite share and Subscribe to the channel. As always thanks for watching and we'll see you in the next tutorial! :)
http://yanfly.moe/news/ ---Yanfly's Website for plugins
I have about 30 other tutorials for MV on the youtube channel, check them out if you get time.
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Hello everyone, in this video we cover how to declare and initialize your variable and why you would want to do that in RPG Maker MV. The second half of this video is a special request where I explain how to use some basic functionality of the Yanfly Engine Skill Core. I hope you enjoyed this video and if you did please like favorite share and Subscribe to the channel. As always thanks for watching and we'll see you in the next tutorial.
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Hello everyone, in this video tutorial I show you how to add enemy HP bars to your RPG Maker MV project, as well as how to add and use some beautiful weather effects. Big thanks to Moghunter for his/her time and effort making these plugins and artwork. If you enjoyed this video please remember to like favorite share and Subscribe to the channel for more. Check out Moghunter here:
https://atelierrgss.wordpress.com/download-page-mv-01/ --Moghunter's Master MV Demo
https://www.youtube.com/channel/UCnaNQ60FqUdCeF5nXXEcNzQ --Moghunter's youtube channel.
Show Moghunter your gratitude by subscribing to the channel.
As always thanks for watching and we'll see you in the next tutorial! :)
Weather plugin commands:
weather : 0 : 5 : Leaf_01A
weather : 0 : 8 : Light_01A
weather : 0 : 8 : Flower_01
weather : 1 : 8 : Light_01B
weather : 1 : 8 : Cloud_02A
weather : 2 : 5 : Cloud_01A
weather : 2 : 6 : Light_02A
weather : 3 : 12 : Snow_01
weather : 3 : 12 : Light_01A
weather : 3 : 12 : Leaf_01A
weather : 4 : 8 : Fire_01A
weather : 4 : 8 : Rain_01A
weather : 5 : 8 : Light_02B
weather : 5 : 8 : Leaf_01B
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Have you ever wanted to create an EPIC quest line? Or maybe you have amazing ideas but you're unable to make RPG Maker MV read your mind? Hello everyone, in this tutorial I'm going to show you how you can share your epic quest line with the world. I go over how to download, install and use the Gameus Quest Editor. I also talk about variables and show off a simple quest line I put together as a demonstration. I hope you enjoyed this video as it took a long time to prepare and if you did please like favorite share and most importantly Subscribe to the channel. As always thanks for watching and we'll see you in the next tutorial! :)

http://forums.rpgmakerweb.com/index.php?/topic/49234-gameus-quest-system/ ---Gameus Quest System download.
 
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Hello everybody, in this video I show you how to replicate Terra's Morph Skill from Final Fantasy VI in RPG Maker MV. I will show you how to use your video editing software to modify your sprites with filters and which format to use. (.png) I also go over creating/awarding skills and creating/calling common events. This is also part special request video for a basic outline of what a sprite is. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe for more tutorials like this. As always thanks for watching and we'll see you in the next tutorial! :)
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Hello everyone, in this RPG Maker MV Tutorial I'll show you how to use the Crafting System Plugin from Szyu. I'll show you how to make Items, use note tags, make common events and edit plugins. I'll also show you the item rarity plugin. I hope you enjoyed this video and if you did please Like Favorite share and Subscribe to the channel for more content like this. As always thanks for watching! :)
http://mvplugins.com/plugin/Szyu/Crafting System ---Szyu's Crafting System Plugin download.
http://mvplugins.com/plugin/cellicom/cellicom Rarity Item Color ---Cellicom's Item Rarity Plugin download.
http://yanfly.moe/2015/11/09/plugin-previews-voting-round-3/ --Vote for the next script Yanfly blesses us with. :) (Status menu core yes, please)
 
Thank you Rise, I've come to a point in my life where I've realized it's not worth doing things you don't love to do. Even tho I still have to go to work to pay the bills all my free time is being put into the things I love to do, like make and play RPGs. MV couldn't have come at a better time for me. The feedback and support I've been getting is just the icing on the cake. :)
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Hello everyone, in this video I show you how to somewhat replicate the Dual Tech skills from Chrono Trigger. I will show you how to make a basic plugin, how to edit your IconSet.png, how to make a skill and add note tags. I hope you enjoyed this tutorial and if you did remember to like favorite share and subscribe to the channel. As always thanks for watching and we'll see you in the next tutorial! :)
http://mvplugins.com/plugin/HeroicJay/Jays Dualtech System ---Jay's Dual Tech Plugin Download
To make your Icons.js : Make a new text document and copy paste this:
Game_Actor.prototype.icon = function() {
if (this.actor().meta.icon) return Number(this.actor().meta.icon); else return 0;
}
save and rename it to Icons.js and put it into your js/plugins folder. Remember to turn it ON in the plugin manager.
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Hello everyone in this RPG Maker MV tutorial I'll show you how to somewhat replicate Sabin's Blitz skill from Final Fantasy VI. It's next exactly like Sabin's Blitz skill but it is similar in a way. This was originally supposed to be a plugin but my Javascripting isn't as good as my GML programming(which isn't that great anyway) so that's why there was no video yesterday I spent most of the night working on the plugin that isn't working so I managed to make it work using a common event call inside of a skill. So in this video you will see how to make a skill that calls a common event and uses key presses to initiate different attacks. I hope you enjoy this video and if you did remember to Like Favorite Share subscribe to the channel for more content.
Also follow me at: twitter.com/Driftwoodgaming for more info on what I'm working on and what to expect on the channel.
As always thanks for watching and we'll see you in the next tutorial! :)
http://www.rpgmakermv.co/resources/keyboard-plugin.143/ ---Keyboard input plugin download (required for this skill to work)
http://yanfly.moe/news/ ---Yanfly's Website
http://himeworks.com/mv-plugins/ ---Hime's Website
You can find out more about RPG Maker MV here: http://www.rpgmakerweb.com/products/programs/rpg-maker-mv
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Hello everyone, in this video we shine the spotlight on the Exile class in RPG Maker MV. The Exile is a glass cannon class that sacrifices HP, MP, Defense and Magic Defense for raw power using high attack and magic attack damage abilities with critical multipliers using the critical control plugin from Yanfly. In this tutorial I will show you how to design a new class, make new abilities and action sequences. I also cover some ideas that you can use to improve the balance of your game. This is the second part of a special request from a viewer. I hope you enjoyed this video and if you did remember to Like Favorite Share and Subscribe to the channel. As always thanks for watching and we'll see you in the next tutorial! :)
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Hello everyone, in this RPG Maker MV Tutorial I show you a couple of ways to create dynamic atmospheres by manipulating the lighting in your game. In the first method I show you how to draw a picture on the screen and have it follow the player and in the second method I show you how to use a plugin to create some cool looking lighting effects. The plugin we use is Terrax Lighting and I will put a link below. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe to the channel. As always thanks for watching and we'll see you in the next tutorial! :)

http://mvplugins.com/plugin/Terrax/Terrax Lighting System ---Terrax Lighting plugin download
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Hello everyone in this RPG Maker MV tutorial I show you how to use the autolife plugin to make a Reraise effect. I will also show you how to make spike traps that deal HP damage, traps that do MP damage and also how to design a switch level that operates the traps. I hope you enjoy this video and if you did please Like Favorite Share and Subscribe to the channel for more content. As always thanks for watching and we'll see you in the next tutorial! :)
http://mvplugins.com/plugin/Jeneeus/Autolife ---Autolife plugin download.
 
Hello everyone, in this special request RPG Maker MV tutorial I'm going to show you how you can recreate the Fafnir Knight effect in Etrian Odyssey 2 Untold. You will learn how to create and call on common events, use the troop event section of the database, manipulate switches and variables and have skills call common events. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe to the channel for more tutorials. As always thank you for watching and we'll see you in the next tutorial! :)
https://atelierrgss.wordpress.com/rmv-weather-ex/ ---Moghunter's (Master) Weather Ex download.
http://yanfly.moe/news/ ---Yanfly's website (YEP_BaseTroopEvents plugin download)
http://himeworks.com/mv-plugins/ ---Hime's website (more cool stuff)
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Hello everyone, in this special request RPG Maker MV tutorial I will show you how to put together a simple cooking crafting system. In this video you will learn how to create an event that checks for items and removes them and then awards them. I illustrate how to create states that will last for different durations, how to create raw material items and create items that award buff states. I hope you enjoyed this tutorial and if you did please Like Favorite Share and Subscribe to the channel for more. As always thanks for watching and we'll see you in the next tutorial! :)
http://yanfly.moe/news/ ---Yanfly's website (Core engine and message core downloads)
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Hello everyone, in this special request RPG Maker MV Tutorial I will show you how to make a kickass Limit Break Skill. I show you how to make a skill do multiple things like deal damage to all enemies, hit multiple times, restore HP and remove status effects all in one skill. I show you how to call on common events with skills and show this skill in action. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe for more. As always thanks for watching and we'll see you in the next tutorial! :)
P.S. I forgot to mention you will need some plugins for this to work, get them here: http://yanfly.moe/news/ ---Yanfly's website (Core engine, battle core engine, action sequence pack 1, 2, 3 plugin downloads) You will need them for this to work.
 
Hello everyone, in this RPG Maker MV tutorial I'll show you how to make your own custom tilesets. You'll learn how to apply a filter to a tileset to create different scenes, how to import your tilesets into RPG Maker MV and how to specify what tiles the character can walk over, under and which ones they can't walk on. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe for more. As always thanks for watching! :)
Music by OCRemix.org
You can get a decent image editing app for free here: http://www.gimp.org/downloads/
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Hello everyone in this RPG Maker MV tutorial I'll show you how to level sync your actors. I go over three different methods to find the value to set your heroes level. The first is the easiest and recommended. However if you want to learn some basic Java Script this video shows you how to find the highest value of all your actors and return that value in a variable. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe for more. As always thanks for watching and we'll see you in the next tutorial! :)
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Hello everyone, in this RPG Maker MV tutorial, we shine the spotlight on the Blue Mage aka the Ao madō-shi. The Blue Mage learns enemy abilities and spell by carefully studying them. In this video you'll learn how to create skills, create common events, create states, how to award skills with the ability to call common events and states, and how to edit events in the troops tab. I hope you enjoyed this class spotlight tutorial and if you did please Like Favorite Share and Subscribe for more. As always thanks for watching and we'll see you in the next tutorial! :)
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Hello everyone, in this special request RPG Maker MV tutorial I'll show you how to make a skill and state for invisibility. You will learn how to apply a filter to an image with image editing software, how to edit common events and call on them with a skill, as well as how to edit troop events. If you enjoyed this tutorial please Like Favorite Share and Subscribe for more videos. As always thanks for watching and we'll see you in the next tutorial! :)
http://yanfly.moe/2015/10/18/yep-15-base-troop-events/ ---Yanfly's website (You will need the base troop events plugin to make this an easy skill to make)
http://www.gimp.org/downloads/ ---Free image editing software
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Hello everyone, in this special request RPG Maker MV tutorial I show you how to make a lock-picking system with lock-picks of different strengths. In this video you will learn how to make items, use quick event creation and how to make events with conditional branches. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe for more videos. As always thanks for watching and we'll see you in the next tutorial! :)
 
Hello everyone, in this RPG Maker MV tutorial I'll show you how to make one of my custom Action Sequences. This is an act. seq. for for the Holy Circle Limit break skill for one of my healing classes. This skill restores the HP of all allies and adds two states to the party, Regen and Haste. In this video you will learn how to make an action sequence, what some of the note tags do, how to make a skill and how to add several different animations and states to one ability. I hope you enjoyed this video and if you did please Like Favorite Share and Subscribe for more tutorials. As always thanks for watching and we'll see you in the next video! :)
http://yanfly.moe/yep/ ---Yanfly's Website (You will need the YEP_CoreEngine, YEP_BattleCore, YEP_X_Action sequence packs 1, 2 and 3 for this. Also having the YEP_ATB makes the Haste state more functional.)

You have to manually add the brackets cause you cannot put brackets in a youtube description box, but here is the action sequence for Holy Circle without the necessary brackets:

setup action
display action
perform start
move actors: forward 350, 20
wait for movement
hide battle hud
float allies: 200%
move actor 1: point, 1080, 180, 20
move actor 2: point, 1000, 360, 20
face user: forward
move actor 3: point, 1080, 540, 20
move actor 4: point, 1150, 360, 20
move actor 5: point, 1080, 360, 20
wait for movement
motion chant: friends
wait for motion
animation 167: actors
wait for animation
flash screen: white, 45
tint screen: 70, 70, 70, 70, 30
/setup action
whole action
show animation
wait for animation
add state 82: actors
animation 161: actors
wait for animation
animation 165: actors
wait for animation
add state 14: actors
animation 196: actors
wait for animation
action effect
float allies: 0%
perform finish
tint screen: normal
show battle hud
/whole action
 

JESTER

Villager
Xy$
0.00
Is there any way to make a projectile go towards the enemy from the user?
EX: Fire ball skill, caster charges up a fire ball, then shoots a fire ball projectile (animation) towards the enemy,
then an explosion occurs on to the enemy.

for the life of me I cant figure out how to do this, is it even possible?
 

Boy Who Codes

Praised Adventurer
Xy$
0.00
Is there any way to make a projectile go towards the enemy from the user?
EX: Fire ball skill, caster charges up a fire ball, then shoots a fire ball projectile (animation) towards the enemy,
then an explosion occurs on to the enemy.

for the life of me I cant figure out how to do this, is it even possible?
That depends. If you want this to be an event, it can be solved by eventing an event that follows a certain move route. But if you mean as a character skill like those in Legend of Zelda, it'll need a massive plugin.
 
You mean in battle or out of battle? In battle you can use an action sequence and a number of animations to make it work. Out of battle is possible too but that will be much harder to achieve.
 

JESTER

Villager
Xy$
0.00
In a battle, more specifically using yanflys action sequences. I have fairly good scripting knowledge but
yanflys action sequences seem a little limiting, compared to when I was using victors animated battlers, where I had complete
control over what I wanted my battlers to do back on vx ace. Dont get me wrong I love yanflys scripts but like I said, for the life of me
I cant seem to figure out how Im suppose to make a projectile skill.
 
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