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RMMV Scripting Reference

trapless

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That is a mighty big project. Thanks for the bookmark :)

Here is the event editors script call equivalents (a.k.a. Game_Interpreter):
https://docs.google.com/spreadsheets/d/1-Oa0cRGpjC8L5JO8vdMwOaYMKO75dtfKDOetnvh7OHs/edit#gid=0
Link was found here:
https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mv-script-call-list.46456/
[doublepost=1519864362,1519449293][/doublepost]I'd love to know when the docs recieve updates, any way you could append a "last updated" message to it somewhere?
I imagine you are updating this yourself entirely so you learn it all.

I would love to contribute to this documentation whenever I dissect a default script. I suppose an update section could keep watchers updated with any updates made. Just my thoughts. I think such a document is a great and noble project.
 
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