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Persistent World Script

BlacksmithMV

Villager
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Now, I'm not sure if the aforestated title is quite accurate to what I want here, but allow me to explain.

What I really need for an RPG I'm developing now is some kind of script that allows events to be running regardless of whether the character is on the map or not. I'd call it a persistent world kind of thing; to create a living, breathing world that works without the player's presence. It'll work in conjunction with a certain advanced time system, so hopefully it'll work. Say, I'd like an NPC to be moving around inside its house and performing various actions on its own, so that every time the player walks in there it's probably up to something different. I could in fact accomplish this by placing events upon spots of activity to be done during set amounts of time, but that's boring and I've got a bit of trouble having them move from place to place while the player is present. So I really need a persistent world script that will work for this sort of thing.
 
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