Arekushisu
Villager
- Xy$
- 0.00
Hi guys !
Everything is in the title.
I have some AutoPassiveStats always attached to any actors in the game.
These stats are a Panoply Bonus that gives bonus to an actor with a full panoply.
To make the AutoPassiveState appear only when the actore have the panoply equipped, i can use </Custom Passive Condition>
But i don't know how to check current actor's equipped armor ID or weapon ID...
For exemple, if the panoply is composed by 1 armor and 1 weapon, i will need something like :
<Custom Passive Condition>
if (current actor is equipped by armor (databaseID) && current actor is equipped by weapon(databaseID)) {
condition = true;
} else {
condition = false;
}
</Custom Passive Condition>
I tried many things and lost a lot of time without result. I hope you will be able to figure it better than me haha
Everything is in the title.
I have some AutoPassiveStats always attached to any actors in the game.
These stats are a Panoply Bonus that gives bonus to an actor with a full panoply.
To make the AutoPassiveState appear only when the actore have the panoply equipped, i can use </Custom Passive Condition>
But i don't know how to check current actor's equipped armor ID or weapon ID...
For exemple, if the panoply is composed by 1 armor and 1 weapon, i will need something like :
<Custom Passive Condition>
if (current actor is equipped by armor (databaseID) && current actor is equipped by weapon(databaseID)) {
condition = true;
} else {
condition = false;
}
</Custom Passive Condition>
I tried many things and lost a lot of time without result. I hope you will be able to figure it better than me haha