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Multi-Staged Battles

iblamevictoria

Towns Guard
So I'd like to use a boss fight in my game that requires that the boss slowly change it's sprite after losing health. (I'm wanting to have it change at 80% 60% 40% and 20% with a final change once it hits 0%, with a little bit of dialogue to end the fight on a narrative strong note.) Now I know this is possible because I've seen games like Lisa the Painful do it with that one Hamburger Guy boss and with the pacifist leader in the DLC (though to be fair that game was made in RPG Maker VX not MV). Anybody know how to do this? I think it'd be a cool way to keep people's interest in my boss so I'd love to implement it. I'd like to keep my game with minimal plug-ins, but suggest some if that's the only way to accomplish what I'm looking for.
 
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