Robert Lee
Villager
- Xy$
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I have searched the forums and cannot find a definitive answer to my question so here goes....
It seems that as with lots of things there is more than one way to create simple animations on maps, campfire with flickering flames or moving water. But I also see warnings in various places about certain things slowing the game down.
So my question is: of the different techniques for map animations (whether or not it is part of an event) which technique is least likely to cause a game slowdown.
I realise that there may only be anecdotal evidence around but if someone can point me in the right direction I would be grateful before I have produced too many maps with animations on them.
Thanks you..
It seems that as with lots of things there is more than one way to create simple animations on maps, campfire with flickering flames or moving water. But I also see warnings in various places about certain things slowing the game down.
So my question is: of the different techniques for map animations (whether or not it is part of an event) which technique is least likely to cause a game slowdown.
I realise that there may only be anecdotal evidence around but if someone can point me in the right direction I would be grateful before I have produced too many maps with animations on them.
Thanks you..