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Making my Action Battle System for MV

Indsh

Villager
Xy$
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Hey guys so I quite far into making the system but the videos go right from scratch, I don't want to make to many excuses because I want all feedback possible not matter how obvious or how "I was planning on doing that anyway"

So please...go all the way in

Projectiles and Transformations


Another Type of Projectile


Possible functions for familiars


Real Time Strategy: Healing


Electric projectile


Party Defense

https://www.youtube.com/watch?v=_3li0I1LZmg

Ice projectile

https://www.youtube.com/watch?v=vBjm2xZ77Hs
 
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Lightcycler

Villager
Xy$
0.00
I like this idea and the graphics, especially the fireball sprite. I don't know a whole lot about coding but from what you've posted, I gather this type of battle system will make it easier to create Zelda-style games :)

The zooms on the healing sequences are great, as are the quick animations. Also, having the party member follow at that distance is a nice change.

Would it be possible to make the fireballs have enemy knock-back/damage spread? From the video, they seem to be traveling through enemies beyond the one you target.

Overall, this is really cool and I hope to see more of it in the future.
 
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