Hi!
Today I focused my "noob experiments" on the lighting system. I already created a self-made day-night cycle using variables and common events. Now I'm trying to place all the other lighting sources, such as campfires, torches, etc.
I tried using Terrax's plugin and OrangeLighting, but I have the same problem with both of them: When I place a light source using the plugin, a black mask covers everything that's not the light source, overwriting my tint and covering everything in darkness, even in daytime. I know I could use manual lighting effects, but since It's very time consuming, and I also want to add working torches for the player, I was wondering if there was any workaround to this.
Today I focused my "noob experiments" on the lighting system. I already created a self-made day-night cycle using variables and common events. Now I'm trying to place all the other lighting sources, such as campfires, torches, etc.
I tried using Terrax's plugin and OrangeLighting, but I have the same problem with both of them: When I place a light source using the plugin, a black mask covers everything that's not the light source, overwriting my tint and covering everything in darkness, even in daytime. I know I could use manual lighting effects, but since It's very time consuming, and I also want to add working torches for the player, I was wondering if there was any workaround to this.