Wingedwolf
Knight
- Xy$
- -0.10
MV doesnt directly export to these platforms as we were lead to believe and Im sure theres going to be some people asking how to do so I thought I'd go ahead and start this thread.
Windows and Mac exports in RMMV use the Node.js desktop client to pack the games up. Selecting the iOS/Android export option in the deployment options will give you a folder of your project with just the resources and an index.html file... The manual (press F1) tells you how to set the mobile ports up. It is actually really detailed and does require you to be involved in this process . Now the manual is very descriptive and walks you thru this process. So I wont copy and paste it lol... Im sure some people are and will have trouble with this process so since its 12 am here and i needa get up at 4am for work . Hopefully by tomorrow evening or sometime this weekend I will re-edit this post with a video showing how to wrap the project into an APK and iOS platform .
Windows and Mac exports in RMMV use the Node.js desktop client to pack the games up. Selecting the iOS/Android export option in the deployment options will give you a folder of your project with just the resources and an index.html file... The manual (press F1) tells you how to set the mobile ports up. It is actually really detailed and does require you to be involved in this process . Now the manual is very descriptive and walks you thru this process. So I wont copy and paste it lol... Im sure some people are and will have trouble with this process so since its 12 am here and i needa get up at 4am for work . Hopefully by tomorrow evening or sometime this weekend I will re-edit this post with a video showing how to wrap the project into an APK and iOS platform .