DoubleX submitted a new resource:
DoubleX RMMV State Resistance - Lets you set some states to have state removal/turn resistances
DoubleX RMMV State Resistance - Lets you set some states to have state removal/turn resistances
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Notetag
JavaScript:* # Actor/Class/Weapon/Armor/Enemy Notetags: * Equip notetags take the highest priority, followed by class, actor and * enemy * 1. <operator state resist turn: stateId, turn> * - Assigns turn to the modifiers of the remaining turns of state * with stateId when applying the state to the battler * - operator can be either =, +, -, *, / or %, meaning set to, add *...