DoubleX submitted a new resource:
DoubleX RMMV Reverse Input - Lets users set some actors reversing the assigned window inputs
[doublepost=1454153094,1451479221][/doublepost]Updates
v1.00c(GMT 1200 30-1-2016):
1. Fixed reading meta from null equip bug
2. Fixed only reading state notetags bug
3. Changed from using klass to using prototypes
v1.00b(GMT 1300 24-1-2016):
1. Fixed undefined lines in DataManager.loadReverseInputNotes bug
DoubleX RMMV Reverse Input - Lets users set some actors reversing the assigned window inputs
Read more about this resource...Games using this plugin
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Notetags
JavaScript:* # Actor/Class/Equip/State Notetags: * State notetags take the highest priority, followed by weapon, armor, * class and actor * 1. <reverse input: klass, downUp, rightLeft, pagedownPageup, okCancel> * - This notetag only works for windows assigned to 1 actor at a time * The below classes in the default RMMV setting meet the condition: * Window_SkillType *...
[doublepost=1454153094,1451479221][/doublepost]Updates
v1.00c(GMT 1200 30-1-2016):
1. Fixed reading meta from null equip bug
2. Fixed only reading state notetags bug
3. Changed from using klass to using prototypes
v1.00b(GMT 1300 24-1-2016):
1. Fixed undefined lines in DataManager.loadReverseInputNotes bug