DoubleX submitted a new resource:
DoubleX RMMV Formulae Edit - Lets users modify some hardcoded default RMMV formulae on the fly
[doublepost=1447765135,1447160042][/doublepost]Updates
v1.00b(GMT 1200 17-11-2015):
1. Fixed wrong number of arugments bug for lukEffectRate and makeEncounterCount
2. Increased this plugin's efficiency
[doublepost=1454028687][/doublepost]Updates
v1.01a(GMT 1400 27-1-2016):
1. Fixed called DoubleX_RMMV.Formulae_Edit before it's defined bug
2. All configuration values will be saved in $gameSystem
3. Increased this plugin's readability
[doublepost=1504929737][/doublepost]Updates
DoubleX RMMV Formulae Edit - Lets users modify some hardcoded default RMMV formulae on the fly
Read more about this resource...Games using this plugin
None so far
Plugin Calls
JavaScript:* # Configuration manipulations * 1. DoubleX_RMMV.Formulae_Edit.param * - Returns the value of param under DoubleX_RMMV.Formulae_Edit * 2. DoubleX_RMMV.Formulae_Edit.param = val * - Sets the value of param under DoubleX_RMMV.Formulae_Edit as val
Configurations
JavaScript:* @param makeEscapeRatio * @desc Sets the party escape...
[doublepost=1447765135,1447160042][/doublepost]Updates
v1.00b(GMT 1200 17-11-2015):
1. Fixed wrong number of arugments bug for lukEffectRate and makeEncounterCount
2. Increased this plugin's efficiency
[doublepost=1454028687][/doublepost]Updates
v1.01a(GMT 1400 27-1-2016):
1. Fixed called DoubleX_RMMV.Formulae_Edit before it's defined bug
2. All configuration values will be saved in $gameSystem
3. Increased this plugin's readability
[doublepost=1504929737][/doublepost]Updates
JavaScript:
* v1.01b(GMT 0400 9-9-2017):
* 1. Fixed not loading the edited formulae from save files bug