I agree, "rebel" is subjective. I mean, in FFVII, Cloud and pals were basically the terrorists and Shinra was the military industrial complex (the whole game was actually kind of a dig on America, but I digress). The Rebels in StarWars are the same. So, when you say "rebel" what do you mean?
Bear in mind that the only reason game heroes are actually heroic is because the player is spoonfed the portion of data that supports a claim. Who's to say Soap McTavish didn't actually inhibit the painful evolution the world needed to get its head out of its ass... And then lets look at the jarring reality in Metal Gear... Man, talk about a philosophical juxtaposition. Big Boss wasn't really the bad guy as the entire series was painting him to be and Solid Snake was a Patsy; the player was intentionallu made to be the fool and used to regain control of a device that was turned against oppressive governments. Yeah, I actually liked Big Boss...he had the right idea and was given a bad rep. Why? Power and control.
So do I like the rebel? That depends on my stance regarding what is rebelled against. Then again, I come from military intelligence so, there's that.
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That's a pretty open ended question since a "rebel" can be subjective. Rebels in Star Wars are pretty different from high school rebel punks skipping class and spray painting walls. These days, I view rebels as the ones refusing to conform to the standard of majority when it comes to social issues. I'd probably be considered a rebel if that's what you mean, which means I like rebels. People that don't lay down and accept whatever harsh treatment and brain washing thrown at them are likable to me. ^_^
Ah, the problem with being a rebel is that it's temporary. Once the rebels succeed in a party more than one, they're conformists. If a person rebels and stands alone, they're not a rebel - they're an exile.
I see pacifism in a similar light - no pacifist made pacifism possible.