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Activating a Switch while message is scrolling.

Shorty132471

Villager
Xy$
0.00
I asked before on reddit, but nobody seems to have responded yet, so thought maybe someone here could help me out.
I was working on a game in RPG Maker XP and have decided to remake it in MV. So far, I've managed to recreate most of it, except for one thing.

Someone provided me with a script that allowed the text to scroll, play a sound effect for each new letter and activate a switch while it was scrolling. It would then turn off the switch once the text had reached the end of that message. I used this to activate a speech animation, stored in the common events, for whatever character was on screen (had a variable that determined which character it was). The text scrolling is default in MV, so that's sorted. Found a plugin for message sounds, but I've looked around and haven't found anything that activates a switch.

I'm guessing there must be a way of doing this. If I could get it working in XP, I'm sure there must be a way in MV.
 

CT_Bolt

Global Moderator
Staff member
Resource Team
Xy$
0.02
Tada! I've made a plugin to suit your needs. Very basic at the moment and works very well with Yanfly's Message Core & Extended Message Pack.

MessageSwitch v1.0 Plugin by CT_Bolt: Click here to View

This plugin adds a feature to turn on/off a switch while displaying a message.

Message Core Plugin by Yanfly: Click Here to View
The Message Core plugin adds more functionality to the default RPG Maker MV message system, enabling more text codes, a name box, and adjustable message window sizes!

Extended Message Pack by Yanfly: Click Here to View
This plugin extends the amount of things the Message system can do in RPG Maker MV. These features range from text sounds, more name window options, face index control, hex colors, extended choice controls, and more precise window positioning control. New text codes are also added to further ease the usage of the message window.

Let me know if this helps. (cool)
 

Shorty132471

Villager
Xy$
0.00
Yay, thank you for helping me out, I will try this out now. I already have the Yanfly ones, I'll let you know how it goes.

Update: It works, thank you so much :)
 
Last edited:

CT_Bolt

Global Moderator
Staff member
Resource Team
Xy$
0.02
Yay, thank you for helping me out, I will try this out now. I already have the Yanfly ones, I'll let you know how it goes.

Update: It works, thank you so much :)
No problem. (cool) Glad I could help out. (cute) I might add some other features to the plugin... any requests?

PS. Thanks for the idea, I would love to try out your game some time. (cool)(thumbsup)
 

Shorty132471

Villager
Xy$
0.00
Can't think of any other features you could add at the moment, that's all I really needed for my game. It's a Phoenix Wright game, thought I'd try and do something different with RPG Maker. Not sure if you've played the original games, but It plays the same as those (for the most part, it's as close as I could get it using mostly events).

I've made a topic about it in the Projects under Development section: https://rpgmakermv.co/threads/phoenix-wright-rpg-maker-edition.6421/.
 
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