Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

A way to remember characters by switches or variables?

Jaitzche

Villager
Xy$
0.00
So how I have it set up, you start in a room and can go around and choose your character model. At the moment it's endless, you can change it however many times you want until you find the one you want, then trigger something else to actually *start* the game. Only six character models though. I want to be able to make the game figure out which one they're using for conversation differences due to that character, as well as if they're male or female. I'm not really sure how to set this up without it being a bit... blegh. At the moment, I figured variables, choose your character and I set a variable for each other set to 0 or something. Would that be best? Or is their something simpler I'm not thinking of.
 

MinisterJay

Administrator
Staff member
Administrator
I would prefer to think binary, a simple or o off per model. This will make even complex conditional branches easer to manage. I would ink that using variables would not be as productive, unless the models would have modification changes as their would an increase or decrease I the variable's value.
 
Top