Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

system

  1. Xyphien

    RPG Maker Advanced Fishing System 1.1

    VIEW THE TUTORIAL This demo is for anyone who wishes to use my custom made event Fishing System for RMMV. It's similar to pokemon and other games, and has a fun mini game that's not just auto catch. You have to wait until the Exclimation mark actually pops up, and you hear the noise in order to...
  2. CT_Bolt

    RPG Maker Custom Timer System 1.1

    Title: CT_Bolt's Timers System Current Version: v1.10 Description: An extremely customize-able timer system for RPG Maker MV Feature List: List coming soon, very very many to list. Screenshots Settings & Examples How to Use (basic use): For the following...
  3. Xyphien

    RPG Maker QMV Master Plugin - Action Combat, Line of Sight, Popups & More! 2019-02-24

    This product was made by quxios and I have complete permission to upload it on this website! This demo comes with the following: QUpdate QSight QPopup QPlus QPathfind QMovement QInput QABS + Skillbar QABS + Gauges QABS ================= What they do: QUpdate: A Plugin to check if your...
  4. manbad

    Hey I'm making a game

    I'm making a game using rpg maker mv and throughout the process I've been creating a lot of cool systems/mini games you can use in your games as well! Feel free to try some of these systems out and share feed back so we can make them better for everyone! Thanks!
  5. ensignkris

    Change terms shown on the menu screen?

    So in the menu screen of "Items" it normally shows item, weapon, armor and key item. But for the game I'm making, I have no need for the weapon and armor. I know that i can rename the 'key item' to anything in the system, but can I remove those weapon and armor tab? Is it possible with a plugin or?
  6. BlacksmithMV

    Idea: In-Depth Game w/ Fallout-Style Params

    Okay, so it's possible that I've already brought this up; but now I'm here to clarify. I'm still in the process of theorizing and planning for a game, despite being a one-man Team, and figuring out what I want out of it. I think, after playing the free game "Fallout Shelter", that I want to...
  7. MinisterJay

    Special SV Battle System Request

    I have seen this style in a game that I am playing, and was curious if this plugin is public. The player selects an image for the battle request: guard, attack, etc. There is a sword icon to attack, a shield icon to guard, and special icons of actions determined by class. Each sv actor does...
  8. Morriganna

    Adding icons on mac

    How do i add icon sets to RPG Maker MV on Mac
  9. Indsh

    Ai fir party in ABS

    H0w would you make something like "Tales of" or "Kingdom Hearts"
  10. Indsh

    Making my Action Battle System for MV

    Hey guys so I quite far into making the system but the videos go right from scratch, I don't want to make to many excuses because I want all feedback possible not matter how obvious or how "I was planning on doing that anyway" So please...go all the way in Projectiles and Transformations...
  11. Indsh

    Making my Action Battle System for MV

    Got some more videos uploading but this is what I have so far! All feedback welcome
  12. Chibae

    Menu I am working on VXACE

    Well i saw a resident evil starter pack in RK3 and thought Let me try and convert the events to VXACE since thati s lackin a menu that works the way I want it to :P here's what the 2K3 looks like : I am hoping I can remove that Ammo box. Here's what I have so far : I resized it as u can see...
  13. MinisterJay

    Plugin Request: Both Sides Take Damage

    I am looking at having a combat system where both sides receive damage/possible damage with each attack, for melee attacks. Each character chooses an attack and a defense before the round begins. There are multiple combinations: Attack and Counter Attack, but after a Counter Attack is...
  14. LTN Games

    Battle Systems

    Surprisingly I been developing games in RM since only April ( I think) and I understand everything about it now, from eventing to scripting, to even drawing my own graphics and parallaxing etc etc but surprisingly one thing I am not 100% about is the battle system, and mainly the database, see...
Top