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skill that gains damage with every enemy killed

  1. Trumully

    Skill that Gains Damage with Every Enemy Killed?

    Hello! I know this can be done with Yanfly's Equip Core, but I don't know the line of code that calculates an enemy killed. It would be great to know. I also want to make it so that once you kill 20 enemies, you no longer get extra damage from enemies killed. Is this possible? Thanks in advance!
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