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parallax mapping

  1. SalmonWine

    Recruitment for Silence

    Silence is designed to be a very atypical RPG. It features no elemental system, heavy focus on stat re-balance through equipment, and planning your turn based on a the speed of your party and the effects of skills. For more info on silence, you can view the main thread here...
  2. R

    Editor View and Gameplay View Not Matching

    Hello MV world! I believe I have a resolution and parallax mapping problem, and I'll try to explain it as best as I can. When I have a large map (40x40 or more) in the editor that the character is starting in the corner, everything looks fine. When I start the game, however, the character starts...
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