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events

  1. V

    How to program objects to move around?

    Hello! I wanted to know how to properly set up events so as the player could push a box around and when it gets to a certain area the player can climb up on it and grab a high up objects. I couldn't figure out how to set up an events for when the object gets to a certain block but I made an...
  2. N

    Plugin for self-variables in common events

    Hi everyone! How are you? So I released an action rpg game about a year ago, and after a lot of updates I decided that the most intelligent thing to do was move each type of enemy to a common event so that I don't have to manually make every update in every single event in every single map. I...
  3. Zecchan

    NPC Movement Storyboarding plugin

    I want to create a plugin that allows devs to control NPCs (events) movement based on in-game time (I have my own plugin). It is similar to Harvest Moon's NPCs, they move, stay and interact at certain time of day. My problems are: 1. I can't find the script to control event movement and...
  4. Baguette

    Intruducing Myself

    Surprisingly, Baguette is not my real name. I enjoy world building; which includes tile-sets, making original clothing, day/night systems, weather events etc. I hate creating dialogue. So that means, my worlds, full of things to do and look at. Lack NPCs. That's about it.
  5. Gamescolar

    Events triggered by events

    Good day! I'm trying to design a 'smart chase scene' where the monster would chase after the player and learn to jump through obstacles, rather than running blindly around trying to find a way through. A jump movement can be triggered easily by the player since there are Triggers ready to be...
  6. JackX

    Hello everyone!

    Nice to meet you, I'm happy to be here! My specialty is the creation of scenarios and complex events
  7. Silver Element

    Save battle actor ID in a variable

    So, the problem I can't sort out is this: Is there a way to save the ID of the actor that's using an attack into a variable?
  8. Xilefian

    Understanding Event Pages

    I noticed that a few people are confused over how event pages work. Some questions that arise are; What decides the page that the event uses? What priority are the conditions for the pages? How come my event sprite disappears for different pages? Can I have an event where no page conditions...
  9. Sethorion

    Event Image Transparency

    Hey Guys! I'm looking to make a set of roof tiles go to 50% opacity whenever the player walks under/behind them, but then I want the tiles to return to 100% opacity once the player is no longer standing/walking there. I tried turning each roof tile into an event. Each event is set to "Above...
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